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AI Insights · Timothy · October 2021

Top 5 PVP Games in South America Q3 2021 Performance

Discover the performance trends of the top 5 PVP games on a unified platform in South America for Q3 2021, including metrics on weekly downloads, revenue, and active users.

Top 5 PVP Games in South America Q3 2021 Performance

In Q3 2021, the top 5 PVP games in South America showed varied performance trends across weekly downloads, revenue, and active users on a unified platform. Here is a detailed look at each game's metrics:

Free Fire saw significant fluctuations in its weekly revenue, starting at approximately $1.3M at the beginning of July and peaking at around $1.4M in mid-August before a gradual decline to about $1.1M by the end of September. Weekly downloads had a notable spike, reaching over 3M in the last week of September. Active users, however, declined steadily from 47.1M in late June to 40.3M by the end of the quarter.

Roblox exhibited a relatively stable revenue pattern, averaging around $370K to $400K weekly, with a slight increase towards the end of September. Downloads saw a substantial rise, peaking at over 1M in the last week of September. Active users showed an overall upward trend, starting at 22.5M in late June and ending at 25.2M in the final week of September.

Craftsman: Building Craft had consistent weekly downloads, generally ranging between 500K to 600K, with a peak of 610K in late August. Active users also increased steadily from 4.9M in late June to 5.2M by the end of September.

PK XD: Fun, friends & games experienced variable revenue, starting at around $68K in late June, peaking at approximately $101K in mid-September, and then dropping to about $75K by the end of the quarter. Downloads were highest in mid-July at 731K and gradually declined to around 398K by the end of September. Active users saw an initial increase to 5.2M in late July but fluctuated throughout the quarter, ending at approximately 4.5M.

Subway Surfers maintained a stable revenue stream, averaging around $3K to $4K weekly. Downloads remained consistent, generally around 450K to 500K weekly, with a peak of approximately 527K in mid-July. Active users increased from 8.9M in late June to 10.9M by the end of the quarter.

These insights showcase the dynamic nature of the PVP gaming market in South America during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021